This complex game took months of full time work to create. It is shareware. If you like it, please send $15 (U.S.) to:
Ray Dunakin Please include the version number,
4665 Huggins St. and your disk requirements
San Diego CA 92122 (DS/DD or High Density)
If you register, you will receive complete instructions, hints and a map. If you wish to order any of my other games, include an additional $15 for each game. That price includes the shareware fee plus shipping and handling.
More quality games from Ray Dunakin:
Another Fine Mess
A Mess O'Trouble
Coming soon:
In progress: "Morphworld" (My first full-color shareware adventure! No release date scheduled.)
In progress: "Critical Mess" (Commercial CD-ROM. No release date scheduled.)
Several other game projects are in the works.
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EMAIL: RayDunakin@aol.com
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Distributing this game: You are encouraged to upload this game to any Net site, online service, or local BBS that does not have the latest version, as long as ALL the files are included. (The game file, the sound library, and this READ ME document.) Give a copy to a friend!
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IMPORTANT: On PowerMacs and AV Macs the sounds probably will NOT work. This is due to differences in the sound hardware in those machines. You can still play the game as long as you pay close attention to the text so you won't miss any clues.
On some of the newer PowerMacs, you may have to increase the memory allocation for the game. Select the game icon, go to Get Info, and change the "Preferred Memory" to 1024k.
On all Macs:
-- If you use "chimes" on your Mac's clock, you must switch off the chimes.
-- Sound Manager 3.0 may cause the sound to be choppy at times.
-- Playing the game while another program is in the background may also cause choppy sounds. A program called Kaboom! which plays sounds while you are using your Mac can cause this game to freeze.
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OPENING SAVED GAMES: In some cases you can open a saved game by double-clicking on it. However, sometimes this results in the loss of sounds. If you can't open a saved game by double clicking, or you experience a loss of sound, you must boot up Twisted, then CLOSE the new game (not quit) and open the saved game from the File menu.
NOTE: This game includes some political satire and/or comments. It is NOT my intention to give offense to anyone who disagrees with my views. I only want to encourage people to think a little about the issues whenever they vote.
Here are some things you NEED TO KNOW:
TAKE NOTES!!! This is a very complex game, and you must find and piece together many clues to solve the puzzles you will encounter. Some of the clues may only be given once, or may take a lot of time to find, and you don't want to forget them. Taking notes is the only way to insure that you will remember when the time comes to put these clues to use.
EATING, DRINKING, SLEEPING: You begin your journey with only food, water, and a couple of dollars. You must eat, drink and sleep from time to time. If you get too hungry or thirsty, you will be given a warning. When given a warning you have 12 scene moves to go before starving or dying of thirst.
SAVING YOUR GAME: Although you can only be killed by starving or dying of thirst, you should always SAVE YOUR GAME frequently!
SEARCHING: Search every scene. And just because you've searched a scene once doesn't mean you shouldn't search it again later. After all, things may have changed since you were last there. Click on objects to examine them, to open secret panels, or to find hidden clues and objects.
READ THE TEXT and pay close attention to clues. (This seems obvious, but you'd be surprised how often people fail to read the text and then miss important clues.) The view shown for each scene may face a different direction than the last. The scene description tells you which way you are facing. Pay attention to this and you won't get lost.
Reading Signs: When you want to read a sign, poster, calendar or message, just enter "read" followed by the name of the object. For example, READ SIGN, READ MESSAGE, etc.
TALKING: You should talk to EVERYONE you meet. To do this, just enter "TALK" (or "INFO"). You can talk to each character more than once, they may have more to say. Even after running out of information once, a character may have something new to tell you later in the game. Some characters may talk to you first. Just answer the questions and respond appropriately. After they've finished you might be able to TALK to them for additional info. Use GIVE or OFFER if you want to give something to someone.
IMPORTANT: When you are talking to a character, and must answer "No", enter the entire word, not just "N". The program reads that as North, and may move you in that direction, breaking the chain of the conversation.
If you enter a scene without lights, the scene will be dark. However, if you have a light, the scene will automatically be bright, unless your light needs a battery.
PICKING UP OBJECTS: The standard command to pick things up is "GET". Just enter GET followed by the name of the object you want to pick up. You can usually pick things up by clicking on them, however there are many times when you must specifically use the GET command, usually when the object you want to pick up is something uncommon or not directly visible. ("TAKE" will also work.)
LOOK: Use the Look command to get a description of the scene. You can and should look UNDER beds or other furnishings, out windows, in holes or pipes, or anywhere else that seems appropriate.
ACTIONS: If you want to use an object, just enter USE followed by the name of the object. However, at times you must use a more specific command. Sometimes you can link the command, to use an object with another object or thing. Just say "Use (name of object) with (name of second object)".
If you want to break something, just say HIT or BREAK followed by the name of the object you want to break. At times you may be asked for more specific directions.
Use the Weapons menu to attack another character. DO NOT use the weapons menu if you want to shoot an object. Enter "SHOOT" followed by the name of the object.
A complete list of possible command verbs is included with this game.
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IMPORTANT: You can often manipulate objects in the game. By this I mean, you can MOVE, PUSH, PULL, or TURN an object. For instance, "MOVE CABINET" or "TURN KNOB". And you might have to do one movement, followed by a different movement.
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CHECK YOUR SPELLING! I've tried to include common misspellings in the command vocabulary, but obviously I can't get them all. If you try something that you think should work, but only get the "Huh?" or "What?" response, make sure you haven't mispelled anything. Also, you might have to word it differently.
If you need more hints or have any comments, look for "Twisted!" in the Adventure Games folder on America Online, or send me e-mail. My email address is RayDunakin@aol.com. Please support shareware by sending in the registration fee. If you like this game, post a message telling people about it! Spread the word!
--- Ray 2-12-97 (updated 4-1-97)
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VERSION History:
1.1: This is the first official release version. "Twisted!" has been carefully tested. If you have any problems with it please notify me.
1.2: Fixed a small code error involving a clue for finding one of the bonus items.
1.3: Fixed an error in the "gauze" code. Under certain circumstances this error would make it impossible to finish without starting a new game. Also fixed a text error in the museum, and a small problem with the coins.
1.4: Fixed an minor error involving the Wizard's guard. Also added several new hints to some of the tougher puzzles.
1.5: Fixed pod/cellar bug. Fixed minor errors involving tube, plural objects, and a couple of typos. Added a bit more online help.